{"pk":29555,"title":"Game on: Mastery Orientation Through the Lens of a Challenging Video Game","subtitle":null,"abstract":"Video games are failure-rich spaces that provide a unique lens\ninto how individuals react to failure in challenging\nenvironments. In this study, we utilize Cuphead, a notoriously\nchallenging video game to demonstrate a unique behaviorally\ndriven approach to understanding how an individual reacts to\nfailure. Using measures of mastery orientation and data-driven\nretrospective interviews, we show that individuals who exhibit\nmore mastery-oriented behaviors and more mastery-oriented\nbehaviors before a helpless-behavior are more likely to show a\nhigher game mastery orientation score, and that individuals that\nabandon a level before completion are more likely to show a\nlower game mastery orientation score. This introduces video\ngames as a fruitful environment for understanding mastery\norientation, a behaviorally driven approach to understanding\nhow individuals react to failure, and provides a glimpse into\nhow individuals react to failure in a challenging video game.","language":"eng","license":{"name":"","short_name":"","text":null,"url":""},"keywords":[{"word":"Mastery orientation"},{"word":"failure"},{"word":"video games"},{"word":"Behavior"}],"section":"Poster Session 1","is_remote":true,"remote_url":"https://escholarship.org/uc/item/4858d7sw","frozenauthors":[{"first_name":"Craig","middle_name":"G","last_name":"Anderson","name_suffix":"","institution":"University of California, Irvine","department":""}],"date_submitted":null,"date_accepted":null,"date_published":"2020-01-01T18:00:00Z","render_galley":null,"galleys":[{"label":"PDF","type":"pdf","path":"https://journalpub.escholarship.org/cognitivesciencesociety/article/29555/galley/19415/download/"}]}