{"pk":31730,"title":"Real-time Control of Animated Broad Agents","subtitle":null,"abstract":"As autonomous agents' interactions with humans become\nricher, w e believe it will become increasingly important\nfor s o m e of the agents to have believable and engag-\ning personalities. In previous papers w e have described\nTok, a broad agent architecture which integrates reactiv-\nity, goal-directed behavior, emotion and s o m e m e m o r y\nand inference for agents in non-real-time worlds. In this\npaper w e discuss the issues raised w h e n w e extend Tok\nto work in real-time, animated domains. Convincing\nanimated motion poses three challenges to the architec-\nture: multipleprimitiveactions and higher level activities\nmust be executed simultaneously; future actions must be\nk n o w n before current actions complete, to enable smooth\nanimation; and the mind must be fast enough to provide\nthe impression of awareness. Here w e describe Hap,\nthe reactive substrate of Tok, and its approaches to these\nchallenges. T h e described architecture was used for the\ncreation of three agents, called woggles, in a world titled\nEdge of Intention, which was firstshown at the A A A I - 9 2\nAl-based Arts Exhibition.","language":"eng","license":{"name":"","short_name":"","text":null,"url":""},"keywords":[],"section":"Submitted Presentations","is_remote":true,"remote_url":"https://escholarship.org/uc/item/05d0h32c","frozenauthors":[{"first_name":"A.","middle_name":"Bryan","last_name":"Loyall","name_suffix":"","institution":"Carnegie Mellon University","department":""},{"first_name":"Joseph","middle_name":"","last_name":"Bates","name_suffix":"","institution":"Carnegie Mellon University","department":""}],"date_submitted":null,"date_accepted":null,"date_published":"1993-01-01T18:00:00Z","render_galley":null,"galleys":[{"label":"PDF","type":"pdf","path":"https://journalpub.escholarship.org/cognitivesciencesociety/article/31730/galley/22798/download/"}]}