{"pk":65627,"title":"50 Years of Gen Con Events: A Dataset Analysis","subtitle":null,"abstract":"This article examines tabletop role-playing game (TTRPG) activities at Gen Con, the original, longest-running gaming convention in the world with 70,000+ annual attendees as of 2023 to document two key characteristics of Gen Con RPG events over 50 years: 1) a long-term and increasing transmedia presence, and 2) an overlooked educational function as a format to teach and learn about gaming. By examining TTRPG events at Gen Con between 1968-2017 against a backdrop of 160,000+ convention program offerings, this analysis demonstrates the \"knowledge work\" and transmedia nature of theoretical and ethnographic scholarship about fandom.","language":"eng","license":{"name":"","short_name":"","text":null,"url":""},"keywords":[{"word":"Gen Con"},{"word":"TTRPG"},{"word":"transmedia"},{"word":"fandom"},{"word":"data analysis"},{"word":"education"},{"word":"ethnography"},{"word":"history"}],"section":"Articles","is_remote":true,"remote_url":"https://escholarship.org/uc/item/4r74s3ck","frozenauthors":[{"first_name":"Neal","middle_name":"","last_name":"Baker","name_suffix":"","institution":"","department":""}],"date_submitted":null,"date_accepted":null,"date_published":"2024-06-24T09:01:00Z","render_galley":null,"galleys":[{"label":"PDF","type":"pdf","path":"https://journalpub.escholarship.org/analoggamestudies/article/65627/galley/50393/download/"}]}