A Serious Gaming Framework for Decision Support on Hydrological Hazards

This is a Preprint and has not been peer reviewed. The published version of this Preprint is available: https://doi.org/10.1016/j.scitotenv.2020.138895. This is version 2 of this Preprint.

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Authors

Yusuf Sermet, Ibrahim Demir, Marian Muste

Abstract

In this study, a web-based decision support tool (DST) was developed for hydrological multi-hazard analysis while employing gamification techniques to introduce a competitive element. The serious gaming environment provides functionalities for intuitive management, visualization, and analysis of geospatial, hydrological, and economic data to help stakeholders in the decision-making process regarding hydrological hazard preparedness and response. Major contributions of the presented DST include involving the community in environmental decision making by reducing the technical complexity required for analysis, increasing community awareness for the environmental and socio-economic consequences of hydrological hazards, and allowing stakeholders to discover and discuss potential trade-offs to hazardous scenarios considering the limitations in budget, regulations, and technicality. The paper describes the software design approaches and system architecture applied for a modular, secure, and scalable software as well as the framework’s intuitive web-based user interfaces for real-time and collaborative data analysis and damage assessment. Finally, a case study was conducted to demonstrate the usability of DST in a formal setting and to measure user satisfaction with surveys.

DOI

https://doi.org/10.31223/osf.io/7gxq4

Subjects

Civil and Environmental Engineering, Computer Sciences, Databases and Information Systems, Engineering, Environmental Education, Environmental Engineering, Environmental Sciences, Physical Sciences and Mathematics, Software Engineering, Sustainability, Water Resource Management

Keywords

disaster management, decision support systems, hydrological data management and visualization, multi-hazard tournament, serious games, web-based systems

Dates

Published: 2020-03-17 03:57

Last Updated: 2020-03-27 11:20

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License

GNU Lesser General Public License (LGPL) 2.1